Tag: programming
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Interactive Projection: Assignment #1
For the first assignment in my Projection Mapping class, I had to make a projection installation with a white box (or boxes) with one projector. The projection needed to cover Three Sides (Top and Two Sides), according to my Professor, Motomichi. I knew for future assignments and projections works I wanted to incorporate real-time visuals…
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Hypercinema Final
The Tao of Deluge Concept In September of 2024, Hurricane Helene struck the United States, particularly the Southeastern region. This region of the country, a place I call home in East TN and Western NC, is not used to dealing with such a major storm. While away at a school here at NYU, I had…
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Lab: I2C/SPI
For this week’s lab, I focused on the aspect that served my joint Physical Computing-ICM final project: data collection. I am working with Trusha Chandan and Rajeshwari Kotel on developing a wearable device that uses proximity detection, audio recording, and machine learning to help remember people’s names after first time social interactions. To acheive this,…
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Midterm: Ghost Wheeze
Concept A Halloween themed prank toy that uses servo motors to pull cable ties down on a Febreze bottle’s trigger at the press of a button. There are two modes for our interactive Ghost Cough piece: one, a gambling mode where a user may or may not get sprayed; two, a sampling mode where a…
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Lab 3: Analog Output
Part 1: Tone Output After learning about digital output last week (digital output being a binary output, i.e. a switch turning on or off), I learned about analog output, an output that gives a range of values, in this lab. The primary output of this part of the lab was sound. This was very fun…